Review: Spider-man 3 (PS2)
Booooooooooommmmmmmmmmb
I can easily say I didn't give this enough time to really appreciate it. I played for under and hour before I got mad at it and quit. Bruce Campbell doing the voice over is the best part by far.
Controls are loose, there's loading time scattered all over the place, and interacting with objects requires a silly amount of precision. Such as one of the first missions, you have to destroy 7 bombs on a building. You're crawling around the outside of the building and hit triangle when you get to the square shaped bomb. But for some reason you can only destroy the bomb from one of the four sides. Web swinging didn't have the feeling of speed that Spider-man 2 did for Gamecube. There's upgrades for all that I'm sure. But I have to remain interested in the game long enough to get to those upgrades.
One amusing thing is how buggy the NPCs are. You finish a mission for a little white lady and return her purse or whatever. She'll tell you about the next mission in her husky black man voice. That's hot.
2 out of 5 [Slimy Murloc Scales]


There are no comments for this entry.
[Add Comment]