UpgradeCentral gets JQuery Upgrade
After a year of ignoring it, I've finally gotten back to enhancing UpgradeCentral. I used JQuery to break up the data into tabs. Now you'll immediately notice the tabs are too much to fit on the screen, so go into a weird second line. That's because I don't know jack about JQuery ... yet.
Note, UpgradeCentral uses Armory to determine what is an upgrade, based on the character's current spec. And a lot of it is rubbish. It generally ignores items with a "chance on hit" sort of bonuses.
Next I need some check boxes to unselect locations. I don't care to see upgrades from Sunwell, Black Temple, or PVP with my hunter and nothing over Gruul's with my priest.


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